AI Insights · Timothy · July 2024
Top 5 Card Battler Apps in New Zealand Q2 2024
In Q2 2024, the top 5 card battler apps in New Zealand showcased varied trends in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics.
In the second quarter of 2024, the top 5 card battler apps in New Zealand displayed diverse trends in downloads, revenue, and active users according to Sensor Tower data. Here’s a detailed look at their performance on a unified platform:
MARVEL SNAP from Nuverse showed fluctuations in weekly revenue, peaking at around $6.1K in early May, before tapering off to approximately $2.2K by the end of June. Weekly downloads spiked at 222 in the first week of May, but saw a decline to 80 by the last week of June. Active users started at 1.5K at the beginning of April and steadily declined to 972 by the end of June.
WWE SuperCard - Battle Cards from 2K experienced a notable rise in weekly revenue, reaching a high of $4K in early April. However, this figure gradually decreased to $992 by the end of June. Downloads hit a peak of 126 in the week of April 22 but dropped to 36 towards the quarter's end. Active users witnessed minor fluctuations, maintaining a range between 864 and 1K throughout the quarter.
Yu-Gi-Oh! Duel Links by KONAMI had a relatively stable revenue, with a peak of $2.3K in late May. Downloads varied slightly, peaking at 102 in the same period. Active users showed a slight increase from 437 in early April to 472 by early June, before settling at 422 at the end of the quarter.
Hearthstone from Blizzard Entertainment saw a significant revenue spike to $3.4K in mid-April, followed by a drop to approximately $1.2K by late June. Weekly downloads peaked at 127 in mid-April and remained relatively stable, ending the quarter at 98. Active users hovered around 1.4K, with minor fluctuations, concluding the quarter at 1.3K.
Magic: The Gathering Arena from Wizards of the Coast displayed consistent growth in revenue, peaking at $1.8K in mid-April and ending with a high of $1.4K in late June. Downloads saw a steady increase, reaching 412 by the end of the quarter. Active users began at 1.1K in early April and rose to 1.5K by late June.
For more detailed insights and data on these apps, visit Sensor Tower.